Archive for the ‘Nintendo’ Tag

Mario Bros.   Leave a comment

Mario Bros. cabinetIn Mario Bros. the objective is to rid the sewers of pests such as turtles, crabs and flies.  The player controls one of the Mario Bros., Mario or Luigi, and has their character jump up and strike the platform one of the pests is on from below, flipping the pest over.  The character can also jump up and hit the POW box, flipping over all pests on the screen at once.   The player then has their character kick any flipped pests into the water below, then repeat the process until the level is clear.

Mario Bros. can be played by a single player or by two players simultaneously.  In a two player game the players can choose to cooperate or compete with each other.

Mario Bros. was designed by Shigeru Miyamoto and Gunpei Yokoi and produced by Nintendo in 1983.


Super Mario Bros Meets Metal   Leave a comment

A friend of mine shared this on Facebook, and I thought it was pretty cool, so here you go.

FreddeGredde – Wind Waker Unplugged (cover)   Leave a comment

This video is FreddeGredde’s acoustic cover of the main theme from The Legend of Zelda: The Wind Waker.

Posted October 18, 2012 by darthphilburt in Music

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Donkey Kong Jr.   Leave a comment

Donkey Kong Jr. cabinet
Donkey Kong Jr. is Nintendo’s sequel to Donkey Kong and was released in 1982.  It was created by Shigeru Miyamoto and Yoshio Sakamoto.

The plot of Donkey Kong Jr. is that Donkey Kong has been captured by Mario, and it is up to his son to rescue him.  There are four stages in the game.  On the first stage Donkey Kong Jr. climbs vines and dodges anthropomorphic bear traps to reach Donkey Kong’s cage, only to have Mario take the cage away.  On the second stage Jr. has to jump across moving platforms and climb across a series of chains while avoiding birds who fly by as well as the eggs they drop.  In the third stage Jr. has followed Mario back to his hideout, and has to climb up wires and walk across platforms while dodging electrical sparks Mario sends his way.  On the final stage Jr. climbs up several chains, pushing keys at the bottom the the chains into padlocks at the top pf the chains while dodging birds and anthropomorphic bear traps.  Each unlocked padlock removes a portion of Donkey Kong’s cage, and when all six portions are removed Donkey Kong escapes.  Donkey Kong Jr. catches his father and is pursued by Mario, who is then drop-kicked by Donkey Kong.

In the American version of the game the first level is made up the the first and last stages, the second level is made up of the first, second and final stages, and the following levels contain all four stages.

The Super Mario Brothers Super Show   1 comment

the "Real life Mario Brothers"
Link and Sprite

Each episode of the Super Mario Bros. Super Show had a live action introduction and ending hosted by the “Real life Mario Brothers” and a guest star who changed from week to week.  Mario was played by wrestler “Captain Lou” Albano, who also sang and danced during the end credits.

The bulk of the show was a cartoon.  On Monday through Thursday it was the Super Mario Brothers cartoon featuring Mario, Luigi, Princess and Toad.  But on Friday it was The Legend of Zelda, which I loved.  It wasn’t really true to the video games: Link and Zelda fought together, Zelda wore pants, Link would try to kiss Zelda and get slapped, and Link’s catchphrase was, “Excuuuuuse me, Princess!”  But I enjoyed it.